VESA DisplayID 2.0 Standard Optimizes Plug-and-Play Connectivity for VR/AR

For the average consumer, what are the requirements for the specifications of virtual reality (VR) head-mounted display, whether it is resolution, LED, LCD or OLED, or refresh rate. However, display technologies require more efficient systems that work effectively to provide you with the best experience. One of them is to display the DisplayID standard. Recently, the Video Electronics Standards Association (VESA) announced a major update to version 2.0.

The new version is designed to simplify the connection and configuration of modern display products, including PC monitors, consumer TVs and embedded displays. Therefore, DisplayID 2.0 offers best-in-class plug-and-play experience with advanced features supporting 4K and higher resolution, high dynamic range (HDR), VR and AR, and a refresh rate of over 120Hz.

The goal of DisplayID 2.0 is to address the growing use of head-mounted and other types of wearable displays. Provides a clearer way to define adaptive synchronization (ie, dynamic refresh rate); expand field sizes to support higher pixel counts; increase the size of parameters required to implement HDR; and support high brightness.

VESA Executive Director Bill Lempesis said: “The 2.0 version of the DisplayID standard is a true plug-and-play consumer experience. With advanced display technologies becoming more widely available, DisplayID 2.0 provides a clear and concise way to describe optimization. The connectivity. This ensures that the standard will be expanded to meet user needs."

Syed Hussain, vice chairman of VESA's board and AMD senior display field researcher, said: “EDID is still feasible for lower resolution devices, and the current framework allows a smooth transition from EDID to DisplayID. Although DisplayID 2.0 is a future-proof specification, it supports Higher resolutions and refresh rates, as well as HDR and adaptive synchronization, but it can also coexist with older EDID-enabled products, further helping us ensure that full pluggable consumers can play whatever type of monitor they have."

As early as May, VESA announced the establishment of a Special Interest Group (SIG) to address various needs in the VR / AR market.

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